
Cap of Confusion
He/she who wears this shall be confused by the world around him/her.
Armor Type: Leather Cap; Cursed (appears as Cap of Defense).
Armor Rating: 2.
Special: Inflicts condition Confused when worn.
Value: 250.
Scenarios: TiSL, WiSL, WoML, DoN, DoD, RoD.
Cap of Defense
A reinforced leather cap.
Armor Type: +4 Leather Cap.
Armor Rating: 6.
Special: Confers active Magic Aura spell.
Value: 750.
Scenarios: TiSL, WiSL, WoML, DoN, DoD, RoD.
Crown of Power
Rumored to be the lost crown of king Ptaraz, founder of Tanirith.
Armor Type: +7 Helmet.
Armor Rating: 10.
Add-Ons: +2 Strength;
+5 Luck;
+2 Movement;
+10% Magic Resistance.
Special: Confers +5% Protection from 5th Level Spells;
+25% chance to Cause Major Wound upon successful hit.
Value: 20000 (Unique Item).
Scenarios: TiSL.
Galrond's Doom
Known for having been worn by Galrond Coldstone, an infamous
general of old.
Armor Type: +12 Helmet.
Armor Rating: 15.
Extra Damage: +12 Electric dmg.
Special: Casts spell Lightning Bolt (power level 5) - 24 charges.
Value: 11250 (Unique Item).
Scenarios: DoN.
Helm of Duncea
It is said that he who wears this helm shall have the contentment of the
simpleton.
Armor Type: Helmet; Cursed (appears as Helm of Id).
Armor Rating: 3.
Special: Inflicts condition Stupid when worn.
Value: 500.
Scenarios: TiSL, WiSL, WoML.
Helm of Id
Some say these helms were made ages ago to combat warriors with
mind-powers.
Armor Type: +5 Helmet.
Armor Rating: 8.
Special: Confers +5% Protection from Mental Attacks.
Value: 8000.
Scenarios: TiSL, WiSL, WoML.
Helm of Kith
This is the millennia-lost helm of the mysterious adventurer named Kith
Khanaan - in truth, a Mind Lord.
Armor Type: +5 Helmet.
Armor Rating: 8.
Add-Ons: +10% Magic Resistance.
Special: Confers +5% Protection from 3rd Level Spells;
+1 to hit bonus versus Magic-Using Creatures;
+1 to hit bonus versus Intelligent Creatures.
Value: 13000 (Unique Item).
Scenarios: TiSL.
Helm of Supremacy
This helm is said to have been blessed by Domorash, Goddess of
Domination, Supremacy, Conquest and Evil Dragons.
Armor Type: +8 Helmet.
Armor Rating: 11.
Add-Ons: +8 Strength;
+8 Luck;
+8% Magic Resistance.
Special: Casts spell Multi Mutiny (random power level) - 25 charges;
+8 to hit bonus versus Magic-Using Creatures;
+8 to hit bonus versus Intelligent Creatures.
Value: 29000 (Unique Item).
Scenarios: DoD, RoD.
Horns of Blood
A warhelm fabled among orcish tribes, it is said to bestow untold
powers to those orcs that are true warriors by the standard of their peers.
Armor Type: +4 Helmet.
Armor Rating: 7.
Add-Ons: +5% Magic Resistance;
+4 to hit/dmg bonus on all attacks.
Special: Confers active Magic Aura spell;
+4 to hit bonus versus Intelligent Creatures;
+4 to hit bonus versus Giant Class Creatures.
Value: 18950 (Unique Item).
Scenarios: WoML.
Jasper's Hat
Known for having belonged to the legendary explorer Jasper
Farwalker. Many are the boons it is said to bestow.
Armor Type: +9 Leather Cap.
Armor Rating: 11.
Add-Ons: +5 Luck;
+5 Movement;
+5% Magic Resistance.
Special: Casts Heal Medium Wounds (random power level) - 18 charges;
Confers active Ogre/Dragon Hide spell on party;
Confers active Sentry spell on party.
Value: 29750 (Unique Item).
Scenarios: DoN.
Muse of the Balladeer
A very beneficial hat for any traveling minstrel.
Armor Type: +6 Leather Cap.
Armor Rating: 8.
Add-Ons: +50 Spell Points.
Special: Confers active Magic Aura spell.
Value: 3500.
Scenarios: WoML.
Tiara of the Lost Highkings
The symbol of mayaltec rulership passed down from one Highking to
the next, ever since the ascension of the first Highking, Turoac.
Armor Type: +10 Leather Cap.
Armor Rating: 12.
Add-Ons: +1 Strength;
+5 Luck;
+2 Movement;
+10% Magic Resistance.
Special: Regenerates 3 hit points/round;
+8 to hit bonus versus Magic-Using Creatures;
+8 to hit bonus versus Evil Creatures.
Value: 30000 (Unique Item).
Scenarios: WoML.

Realmz and Divinity are © and ® products of Fantasoft LLC and Tim Phillips.