
Hammerfall
A throwing battle hammer of pure endurinium. Its name is derived from
its most famous wielder, the dwarven adventurer Baral Hammerfall.
Weapon Type: +6 Battle Hammer, Throwing.
Base Damage: (1-10)+6 hit points.
Extra Damage: +12 dmg versus Evil Creatures;
+12 dmg versus Demons/Devils.
Special: +12 to hit bonus versus Evil Creatures;
+12 to hit bonus versus Demons/Devils.
Value: 30500 (Unique Item).
Scenarios: DoN.
Mace of Erond
A weapon blessed by Erond, God of Arts, Crafts, and Inventions;
created to strike down those who use their intelligence and knowledge toward evil ends.
Weapon Type: +4 Mace.
Base Damage: (1-6)+4 hit points.
Add-Ons: +1 Luck;
+10% Magic Resistance;
+50 Spell Points.
Special: Confers +5% Protection from Mental Attacks;
+8 to hit bonus versus Intelligent Creatures;
+8 to hit bonus versus Magic-Using Creatures.
Value: 25000 (Unique Item).
Scenarios: TiSL.
Mace of Intercession
A potent weapon for the devoted.
Weapon Type: +7 Mace.
Base Damage: (1-6)+7 hit points.
Add-Ons: +7 Luck;
+7% Magic Resistance;
+14 Spell Points.
Special: Confers 1 bonus attack/round;
+14 to hit bonus versus Non-Humanoid Creatures;
+14% chance to Cause Major Wound upon successful hit.
Value: 23500.
Scenarios: DoD, RoD.
Mace of Rulership
Not much is known of this item which was created centuries ago on the
continent of Anarym, except that its wielder is given powers to influence and rule others.
Weapon Type: +8 Mace.
Base Damage: (1-6)+8 hit points.
Extra Damage: +4 Heat dmg;
+4 Cold dmg;
+4 dmg versus Demons/Devils.
Special: Casts spell Mass Domination (random power level) - 10 charges;
+25% chance to Cause Major Wound upon successful hit.
Value: 31000 (Unique Item).
Scenarios: WoML.
Mulgorh
Also known as the "Froster", legends say that this weapon was forged
eons ago by Shanarack, God of Winter. This item will shrink or expand
according to the size of its wielder, thus being usable by any warrior.
Weapon Type: +5 Battle Hammer.
Base Damage: (1-10)+5 hit points.
Extra Damage: +10 Cold dmg.
Special: Casts spell Arctic Wind (power level 4) - 10 charges.
Value: 30000 (Unique Item).
Scenarios: WiSL, WoML.
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Oblivion
A mace infamous for its ability to drain the life-force of its victims.
Weapon Type: +6 Mace.
Base Damage: (1-6)+6 hit points.
Add-Ons: +6% Magic Resistance.
Extra Damage: +12 Cold dmg.
Special: Upon successful hit, inflicts Energy Drain if target fails DRVs.
Special.
Value: 30500 (Unique Item).
Scenarios: DoN, RoD.
Skull Mace
A terrible weapon blessed by none other than Orcas, God of Horrors,
Terror and Undeath.
Weapon Type: +10 Mace.
Base Damage: (1-6)+10 hit points.
Add-Ons: +10 Armor Rating;
+10% Magic Resistance.
Extra Damage: +20 Electric dmg.
Special: 50% chance of inflicting condition Animated/Undead on target upon successful hit.
Value: 32000 (Unique Item).
Scenarios: RoD.

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