CHAPTER 1: AND THE DEAD SHALL WALK
This first chapter is, obviously, the one where the whole of the story is being set up. Furthermore, you get to unravel important information about what may be going on and who is behind a conspiracy to bring about the prophecy of Zoniax. Finally, aside from acquiring important special characters and setting yourselves up to follow subsequent avenues (Chapters) of the story, you also get to face off against hordes of undead - and of course, their masters.
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1) Upon crossing the city gates of Southgate for the first time, you'll hear a conversation between two soldiers concerning a priestess of Myst looking for a group of adventurers.
Note: you need to buy a Privilege Pass at the City and Justice Halls if you want to go pretty much everywhere in the city (including the campus of the College Halls, but excluding the estates of the Lords and the High Square).
Key
of Southgate:
City gates
x14y9; x15y9 - Front gates
x30y71 - Grand Port-Lowend Burroughs' Crossing
x64y78 - Lowend-Great River Burroughs' Crossing
x39y71; x67y72; x49y25; x39y40; x36y56; x70y29 - Azure Lake City
Park gates
x74y40 - Great River-College Halls Burroughs' Crossing
x31y33 - Gates-Grand Port Burrough's Crossing
x44y23 - Gates-Highend Burroughs' Crossing
x38y22 - High Square Crossing
x20y14 - Gates-Upperend Burroughs' Crossing
x75y14 - Highend-Upperend Burroughs' Crossing
x74y25 - Highend-College Halls Burroughs' Crossing
x82y14; x79y49; x79y82 - Gates to the shores of the Great River
x22y55; x25y48 - Grand Port gates
Gates Burrough (Koje)
x16y3 - Front Gates Tavern and Inn (Mel, Darian, Shadow Panther,
Maia)
x37y31 - Estates of the Warlord (see Chapter 10)
x24y31 - Estates of the Tradelord (see Chapter 10)
x27y30 - Temple of Jaele
x30y30 - Southgate Exotic Imports Company
x32y30 - Temple of Myst
x29y26 - Bank
x33y26 - Central market
x30y25 - Plump Pillows Inn
x28y22 - City and Justice Halls
x11y24 - Temple of Thryx (make a 1 or 5 gems donation!)
x21y22 - Temple of Essans
x16y21 - Temple of Athor
x11y20 - Gates Burrough's Conveniance store
x16y18 - Front Gates Inn
x14y15 - The Retired Explorer's Den (buy maps here!)
x12y13; x17y13 - City fort and defense citadel
Grand Port Burrough (Koje)
x34y69 - Grinning Sea Drake tavern (Mel, Strider, Galduur, Shadow
Panther, Maia)
x34y60 - Temple of Lharishar (Agea)
x30y68; x32y47 - Central market
x29y63 - Temple of Ukkor
x29y58 - Grand Port Inn
x27y54 - Bank
x32y55 - Inn of the Rising Bridge
x29y50 - Temple of Danuur
x34y47 - Temple of Codan
x36y45 - City fort and defense citadel
x27y40 - Temple of Dianchuur
x35y39 - Temple of Tyr
x29y37 - Inn of the Smiling Mermaid
Upperend Burrough (Koje)
x28y10 - Upperend's Convenient Store
x33y7 - Ye Olde Wyrm tavern (Mel, Shadow Panther, Maia)
x37y7 - Temple of Anaele
x47y5; x78y5 - City fort and defense citadel
x60y4 - Gallander's General Store
x81y13 - The Mighty Galleon tavern (Mel, Shadow Panther, Maia)
Highend Burrough
x54y23; x65y23 - Estates of the High Lord (see Chapter 11)
High Square
x35y15 - Dragonspear mansion (see Chapter 10)
Lowend Burrough (Koje)
x60y79 - The Bottomless Goblet tavern (Mel, Shadow Panther, Maia)
x40y80 - Temple of the End of Days (see Chapter 2)
x40y73; x11y76 - City fort and defense citadel
x30y74 - The Foaming Tankard tavern (Mel, Shadow Panther, Maia)
x29y83 - Entrance to the sewers (approach with 'search' on!)
Great River Burrough (Koje)
x73y43 - Brathos' Excellent Armory
x79y47 - Great River Store
x75y52 - Khassan's Leatherworks and Imports
x71y56 - Temple of Odan
x78y56; x76y75 - Central market
x74y66 - The Dreaming Dolphin Inn
x80y66 - Temple of Astrane
x76y69 - Great River Shores Inn
x72y74 - Silvina's Leatherwear
x78y77 - Sherbo's Arcana
x68y77 - The Thirsty Leviathan (Mel, Shadow Panther, Maia)
x72y79 - Temple of Hurme
x68y82 - City fort and defense citadel
Azure Lake City Park (Koje)
x56y47 - Magelord's tower (see Chapter 10)
x50y47 - Magical draw-bridge (see Chapter 10)
Grand Port
x24y47 - Grand Port of Southgate Administration Authority
x10y48; x10y55 - Rising bridge
College Halls Burrough/Campus
x75y31 - Lore Halls (pay for sage knowledge here!)
x81y31 - Arcane Halls
x73y34 - Merchant Halls
x76y36 - Administration building
x81y36 - Sword Halls (pay for special training here!)
x73y38 - Sailing Halls
2)
Go to the temple of Thryx and make a 1 or 5 gems donation to the
priest there. Then leave to go to the temple of Myst.
3) In the temple of Myst, the priestess there will give you a parchment
sheet of the Prophecy of Zoniax concerning the Times
of Darkness to come, and a message from her
Goddess that is specificaly addressed to you. This is very
important stuff!
4) From there, go to the temple of Lharishar to hook up with Agea
Soulfire.
5) Then head for the Grinning Sea Drake tavern to hook up with Strider
and Galduur Ironshield
(if you played the Sword Lands trilogy). While in there, find Mel
the Handler and take the job
of tackling the graveyard problem. Also, if you
look about the whole of the place, you might hook up with Shadow
Panther and/or Maia Arclight.
6) Go hang about the Lowend Burrough by walking around or camping
in the streets (better have a sentry spell active to avoid being
prey to robbers and such!). In good time, Koje
Oyoun will come to you. If you do the same in
either the Grand Port Burrough, Gates Burrough, Great River
Burrough, Upperend Burrough or in the Azure Lake City Park, Koje
will also find you (although with lesser probabilities) if she's
not with you already.
7) Head for the front gates of the city and to the Front Gates
Tavern and Inn just outside of the city's battlements. In there,
hook up with Darian LightShield.
Also, if you walk around the place and have not done so already,
you might hook up with Shadow Panther and/or Maia Arclight as
well.
8) Then head northwards to the Greater Southgate Area - West (see
Chapter 5 for key).
9) Go to the locked gates of the cemetery and pick the lock to
open them. Then head straight eastward for the mausoleum
(see key above). Along the way, you`ll notice numerous dug up
graves - and at night, you may run into grave diggers and/or
night lurkers responsible for these ghoulish deeds. At the
mausoleum, get rid of the creatures guarding it and enter the
Sewers of the Undead.
Key
to the Sewers of the Undead:
x73y87 - Stairs up to surface/cemetery
x71y87 - Door
x70y89; x62y82 - Tunnel leading to the Main Sewers of Southgate
Area H (see Chapter 4)
x59y86 - Undead-filled room (a battle awaits you there!)
x62y80 - Stairs down to the Undersewers of the Undead
10) Head for the undead-filled room and clean it up, then take the stairs to go down in the Undersewers of the Undead.
Key
to the Undersewers of the Undead:
x4y86 - Stairs up to the Sewers of the Undead
x10y81 - Zombies' pen (a battle awaits you there!)
x19y81 - Necro Zombies' pen (a battle awaits you there!)
x14y83; x23y48; x24y48; x12y42 - Secret door
x14y85 - Secret empty room (safe for resting/camping)
x19y66 - Skeletons' pen (a battle awaits you there!)
x10y66 - Skeletal warriors' pen (a battle awaits you there!)
x19y64 - Mixed skeletons' pen (a battle awaits you there!)
x10y64 - Mixed zombies' pen (a battle awaits you there!)
x10y49 - Giant zombies' pen (a battle awaits you there!)
x19y49 - Skeletal beasts' pen (a battle awaits you there!)
x25y62 - Stairs down to the Hideout of the Servants of Orcas
x18y47 - Ruined hall of the ghouls (a battle awaits you there!)
x24y34; x26y47 - Door
x2y39 - Secret treasure room of the Temple of Orcas
11) This place is obviously a repository for an army of undead that is being built right under the nose of the authorities of Southgate. Have fun in cleaning up the pens if you want to. Otherwise, head as straight as you can to the stairs leading to the Hideout of the Servants of Orcas.
Key
to the Hideout of the Servants of Orcas:
x29y20 - Stairs up to the Undersewers of the Undead
x26y17 - Laboratory (a battle awaits you there!)
x16y17 - Dormitory of grave diggers (a battle awaits you there!)
x8y17 - Dormitory of grave diggers (a battle awaits you there!)
x5y31 - Dormitory of night lurkers (a battle awaits you there!)
x6y39 - Dormitory of night lurkers (a battle awaits you there!)
x13y39 - Dormitory of reapers (a battle awaits you there!)
x28y32 - Chamber of vampires (a battle awaits you there!)
x28y39 - Chamber of vampirellas (a battle awaits you there!)
x30y36 - Dormitory of arcano zombies (a battle awaits you there!)
x29y24 - Stairs down to the Temple of Orcas
12) Go to the laboratory and take care of the priests and necrowizards that are mass-creating undead there. In addition to foul concoctions and necromantic spells and prayers, they have also begun using the death spores emitted by an evil sort of flower, the black lotus flower, which they cultivate in a small garden in this room. After taking care of these servants and worshipers of Orcas, take care of these deadly flower plants as well.
13) Afterward, have fun in cleaning up the dormitories, rooms and chambers of this place, if you want to. Otherwise, head as straight as you can to the stairs leading to the Temple of Orcas.
Key
to the Temple of Orcas:
x52y37 - Stairs up to the Hideout of the Servants of Orcas
x53y40 - Dormitory of necro acolytes of Orcas (a battle awaits
you there!)
x64y45 - Dormitory of necro acolytes of Orcas (a battle awaits
you there!)
x82y40 - Library and study hall (a battle awaits you there!)
x68y50 - Kitchen area
x78y50- Dormitory of necro clerics of Orcas (a battle awaits you
there!)
x82y50 - Dormitory of necro clerics of Orcas (a battle awaits you
there!)
x85y53 - Dormitory of necro priests of Orcas (a battle awaits you
there!)
x78y58 - Dormitory of necro priests of Orcas (a battle awaits you
there!)
x75y53 - Dormitory of necro wizards (a battle awaits you there!)
x66y57 - Dormitory of death masters (a battle awaits you there!)
x64y59 - Conference room (a battle awaits you there!)
x58y55 - Private study of Lanshara Malebonia (a battle awaits you
there!)
x57y57 - Private room of Lanshara Malebonia
x57y51; x57y52 - Chapel of Orcas
14)
Head as straight as you can to the conference room. There,
face-off with Death Mistress Lanshara Malebonia,
head-honcho of the place, and her closest advisors.
15) From there, enter Lanshara's private study. Fight off the
guardians there and read the half-finished
letter lying on her working desk. This letter
is addressed to a certain Rune Blackstaff -
it also mentions the name of Xane Alchemos
(all important infos for the rest of the story!).
16) Then go straight to the chapel of Orcas. After fighting off
the guardians outside and inside the chapel, render the statue of
Orcas there useless (make good use of the spell destroy magic, or
render it to rubble with iron spikes or a mining pick).
Afterward, have fun in cleaning up the dormitories and rooms of
the rest of the temple.
17) Return to the surface and head back to the Front Gates Tavern
and Inn (see Key to Southgate above) to get your reward from Mel
the Handler and some deserved rest. Then speak to him again and
choose the job of tackling the city park problem.
Congratulations! You have solved the graveyard
problem of Southgate! You can now tackle Chapter 2 (most
suggested), or Chapters 3-9!
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