CHAPTER 2: HARBINGERS OF THE END OF DAYS

In this chapter, you get to uncover more players in the dark conspiracy to bring about the prophecy of Zoniax. You also get to expose a seemingly benign cult as a front for dark and evil worships.

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1) Go to the temple of the End of Days (see Key to Southgate, Chapter 1). This temple advertises itself as people devoted into making peace with themselves in order to accept the coming of the End of Days, which they claim to believe is truly what Zoniax' prophecy on the Times of Darkness speaks of. Make sure that you approach the temple at night and with 'search' on. As you enter the temple, you will then notice shady characters carrying 'struggling' body bags on their backs and entering the temple through a basement back-door.

Key to the Temple of the End of Days:
Main Floor
x50y44 - Exit
x50y33 - Secret door to kitchen area (a battle awaits you there!)
x45y30 - Lever (to remove the wall which blocks the exit)
x45y33 - Door
x45y42 - Stairs up to Upper Floor
x53y31 - Storage room
x55y32 - Loose tile on floor (approach with 'search' on)
x55y42 - Stairs down to Undertemple
Upper Floor
x37y87 - Stairs down to Main Floor
x39y84; x49y84; x45y82; x38y80 - Dormitory of cultists of Gharrok (a battle awaits you there!)
x37y78 - Secret door
x37y76 - Dormitory of cabalists of Gharrok (a battle awaits you there!)
x49y76 - Private study of Xaria Dragonspear
x46y74 - Private room of Xaria Dragonspear (a battle awaits you there!)
Undertemple
x84y24 - Stairs up to Main Floor
x81y24 - Hall (a battle awaits you there!)
x81y22 - Dormitory of cabalists of Gharrok (a battle awaits you there!)
x81y18 - Unoccupied room (safe for resting/camping)
x75y18 - Private room of Valrick Tyram
x75y22 - Dormitory of cultists of Gharrok (a battle awaits you there!)
x75y24 - Secret door
x87y14 - Chapel of Gharrok (a battle awaits you there!)
x71y25 - Hall (a battle awaits you there!)
x64y24; x62y20; x68y5; x68y19; x68y14 - Door
x68y17 - Dormitory of shadow clerics of Shades (a battle awaits you there!)
x69y10 - Kitchen area (a battle awaits you there!)
x60y7 - Prisoners' pen
x61y10 - Storage room
x67y10 - Dormitory of shadow acolytes of Shades (a battle awaits you there!)
x63y14 - Indoctrination/torture room (a battle awaits you there!)
x60y18 - Dormitory of shadow lords of Shades (a battle awaits you there!)
x61y22 - Dormitory of shadow priests of Shades (a battle awaits you there!)
x54y21 - Conference room (a battle awaits you there!)
x49y19 - Private room of Gyron Nightshade

2) Inside the temple, speak with the attending priest and ask about the strange aciivity you just witnessed. Dropping his facade, he will signal for a wall to slide over the exit of the temple and you will be attacked by the true occupants of the temple, which are mostly cultists of Gharrok and priests of Shades.

3) Go to the kitchen area (see key to Main Floor above). After clearing the place, make note of the lever there. For now, leave it as is. Then head to the stairs to go to the Upper Floor.

4) There, take the secret door (see key to Upper Floor above) and head straight for the private study. In there, you will find a map and very interesting letters addressed to a
Holy Mistress Xaria Dragonspear (the head of the cult of Gharrok - however, she is apparently gone on to an important mission; see Chapter 8), from fellow conspirators such as Shadow Master Lauron Blackmantle (see Chapter 9), Arax Dragonspear (husband of Xaria; see Chapter 10) and Death Mistress Lanshara Malebonia (see Chapter 1). Read those letters and pay attention to what is written! Afterward, have fun in cleaning up the dormitories and rooms of the Upper Floor, if you want to. Otherwise, head back downstairs to the Main Floor.

5) Back on the Main Floor, go to the loose stone on the floor of the storage room (see key to Main Floor above) with search on. This will allow you to retract a wall covering a door, thus giving you access to the stairs to the Undertemple.

6) Upon arriving in the Undertemple, fight those expecting you in the hall. Then head for the chapel of Gharrok. As you enter, you will be witness to a gruesome ritual sacrifice performed by
Holy Prime Valrick Tyram, second after the Holy Mistress Xaria. Fight him and all those cultists and cabalists attending. Afterward, have fun in cleaning up the dormitories and rooms immediately about the chapel, if you want to. Otherwise, head to the secret door (see key to the Undertemple above).

 7) You end up in another small hall, where this time you are expected by assassins of the Shadow Hand (see Chapter 3) and worshipers of Shades. After you do them in, head as straight as you can to the kitchen area (see key to Undertemple).

8) Fight those in the kitchen. As you do, an assassin will rush out to collapse the back-door entrance of the temple - nothing you can do about it. Pick up the
jailer's key on the dinning table and free the poor souls that are being kept in the prisonners' pen.

9) From there, head to the indoctrination/torture room. You will find there cultists of Gharrok and worshipers of Shades torturing poor folks in order to brainwash them and convert them to their beliefs. As the fanatics attack upon your intrusion, one of them will slaughter the hapless prisonners - again, nothing you can do to prevent this. Looks like these people play for keeps ... for real.

10) Then head as straight as you can to the conference room (see key to Undertemple).
Shadow Lord Gyron Nightshade is meeting with some of his fellow high priests of Shades, flanked by a couple of shadow knights. After sending him to the Great Beyond, go to his work desk. In addition to a couple of maps, you find a letter from Lauron Blackmantle. Read it attentively - it speaks among other things of ruins named Oblyron and of a certain Zom Amph, Grand Dagger of the Southgate chapter of the Shadow Hand (see Chapter 3). Afterward, have fun in cleaning up the dormitories and rooms of the rest of the Undertemple.

11) Return to the kitchen area of the Main Floor and pull on the lever there. This will free the exit of the temple. After you leave the temple, the authorities of Southgate will board it shut for good.

12) Return outside and head to the Grinning Sea Drake tavern (see key to Southgate). Speak to Mel to get your reward and take some deserved rest. Afterward, take the
job from Mel to solve the assassins war.

Congratulations! You have solved the city park problem of Southgate! You can now tackle Chapter 3 (most suggested), or Chapters 1, 4-9!


These pages and their contents (except otherwise noted) are © Pierre H. Vachon (Psion) and may not be reproduced in any way or for any purpose without the express permission of the author.
The Sword Lands and Anarym are © Pierre H. Vachon.

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