CHAPTER 8: DESTRUCTION AND CHAOS RISING

In this chapter, you journey to the Ridge Plateau in order to try to prevent the release of the demi-god Gharrok from his stasis prison ... but all in vain.

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1) From Westlyn, head back to the Spear Towers. Cross into the Spine Pass and journey all the way north to the Ridge Plateau - West (see key below).

Key ot the Ridge Plateau - West:
Oblyron
x49y56; x48y47; x45y56; x55y55; x45y49; x51y52; x53y48 - Ruins occupied by worshipers of Shades (a battle awaits you there!)
x49y52 - Restored temple of Shades (a battle awaits you there!)
x43y48; 50y46; x50y44; x43y45; x36y53; x58y51; x41y55; x56y54; x44y59; x54y58; x47y60 - Ruins (a battle awaits you there!)
x50y59; x46y57; x52y54; x54y54; x45y53; x40y53; x46y51; x43y51; x43y49; x49y49; x51y48; x48y45; x46y45; x48y43 - Crumbling ruins

2) Keep well west and north of the High Lake. Once fully north of the lake, head eastward to the Ridge Plateau - East (see key below).

Key to the Ridge Plateau - East:
x57y24 - cave leading to windy vale
x56y13 - windy vale
x46y6 - Cave leading to lair of Omampteradrax (a battle awaits you there!) (see Rest of DoN)
x75y24 - Twin Stone Guardians (a battle awaits you there!)
x75y22 - Prison portal

3) If you already took the job from Mel (see end of Chapter 7), stop by the windy vale to deal with Omampteradrax (see Rest of DoN). Then continue on to the Twin Stone Guardians.

4) As you approach them, the guardians (named
Baros and Taros) will become seemingly alive, warning you to back away. Don't. They will then rise from their pedestal and attack you. After defeating them, you get the possession of their gate key and seal key.

5) Thanks to the gate key, you can pass through the
prison portal. This lands you in an Underground Cave System.

Key to the Prison Portal's Underground Cave System:
x66y33 - Exit to surface
x67y17 - Undead cave (a battle awaits you there!)
x75y15; x76y15 - Secret door
x80y35 - Ancient temple (a battle awaits you there!)

6) Head to the cave at x67y17 - this cave is filled with undead and cultists of Gharrok. Deal with them.

7) Then take the
secret doors (see key above) and go to the ancient -yet well preserved- temple. deal with the cultists guarding its entrance.

8) You land in a large hall. Deal with more cultists on watch there and then head south to the prison hall.

9) just as you arrive there, you see
Holy Mistress Xaria Dragonspear and many of her cultists kneeling in prayer before the towering stature of Gharrok, God of Chaos and Destruction. The titan demi-god is still in his stasis prison. However, a spectre is using a seal key on the bas-relief at x29y19 to bring down the stasis field. With Gharrok free, Xaria gives him the seal key and imparts to him telepathically the location of where he must go next to "bring the Other into the world". Gharrok is quite pleased by the ingenuity of his holy mistress, who obviously used undead, clairvoyance and teleportation to bypass the Twin Stone Guardians and circumvent the fact that only the unliving and divinity can use a seal key. Before teleporting away, the demi-god chuckles at the idea that the "darkness witch has managed to have her old temple of Oblyron restored" (important info!). He then leaves, charging Xaria to deal with you and lending her the help of a couple of his 'chosen' to do so. Have fun.

10) Having done away with Xaria, return to the surface and head back to the Ridge Plateau - West.

Alas! It would seem that the prophecy of Zoniax can't be prevented, for its first part has been fullfilled now that Gharrok is free! Without any other choice, you must keep at the chase ... so, it's onward to Chapter 9 (most suggested), or Chapters 1-7!


These pages and their contents (except otherwise noted) are © Pierre H. Vachon (Psion) and may not be reproduced in any way or for any purpose without the express permission of the author.
The Sword Lands and Anarym are © Pierre H. Vachon.

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