CHAPTER 9: LET THE SHADOWS COME FORTH
In this chapter, you journey to the ruins of Oblyron in order to try to prevent the coming of the goddess Shades into the world ... but all in vain.
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1)
Back in the Ridge Plateau - West, head to the ruins of Oblyron
(see key in Chapter 8).
2) Head to the restored Temple of Shades.
After taking care of those watching the entrance, walk into the
temple (see key below).
Note: if Gharrok is free (Chapter 8), most of the temple will be seemingly empty - this is because something very important is happening deep below the temple and all those who can are attending this procession.
Key
to the Temple of Shades:
Main Floor
x71y47 - Exit
x71y45 - Outer hall (a battle awaits you there!)
x71y40 - Inner hall (a battle awaits you there!)
x65y35; x77y36 - Stairs going up (blocked)
x66y35; x76y35 - Doors
x71y35 - Chapel of Shades (a battle awaits you there!)
x70y28; x73y28 - Black altar
x68y26; y68y25 - Secret door
x74y24 - Ladder down to Basement
x77y33 - Dinning hall
x78y31 - Kitchen
x81y28 - Storeroom
x76y28; x66y28 - Stairs down to Basement
x65y34; x65y30; x65y59 - Dormitory (a battle awaits you there if
Gharrok is NOT free!)
Basement
x73y9; x83y9 - Stairs up to Main Floor
x74y13; x82y13; x74y18; x82y18 - Dormitory (a battle awaits you
there if Gharrok is NOT free!)
x72y54 - Ladder up to Main Floor
x63y53; x64y48 - Secret door
x65y66 - Conference room (a battle awaits you there if Gharrok is
NOT free!)
x74y65 - Private study of Lauron Blackmantle
x75y63 - Private room of Lauron Blackmantle
x82y48 - Ladder down to Underbasement
Underbasement
x74y87 - Ladder up to Basement
x74y80 - Partially excavated hall (a battle awaits you there if
Gharrok IS free!)
x74y71 - Ancient portal (needs a gate key to open) (already open
if Gharrok IS free)
x74y65 - Endurinium lock
x74y63 - Energy barrier (inactivated if Gharrok IS free)
x74y55 - Bas-relief
x74y60 - Gate room (a battle awaits you there if Gharrok IS
free!)
3)
Head as straight as you can to the chapel of Shades (see key
above). Go over either one of the black altars
are render their magic useless by bashing them to bits (with
mining pick or iron spikes) or by casting destroy magic. Then
head for the secret door N-W and take the ladder down to the
Basement.
4) From there, go straight to the conference room. If Gharrok is
free (see Chapter 8), then no one will be about. If not, then Shadow
Master Lauron Blackmantle and his cronies will
be there - have fun dealing with them.
5) Head to Lauron's study. On the work desk
there, you will find an incriminating letter from
Rune Blackstaff, of the
Warlocks of Southgate (important info!).
6) Retrace your steps and go for the secret door at x63y53.
Follow the hidden passage all the way to the secret door at
x64y48. You end up in a corridor at the end of which you will
take the ladder down to the Underbasement.
7) Head northward to the partially excavated hall there. If
Gharrok is free, then you will have to fight Lauron Blackmantle
and an assemblage of priests of Shades and cultists of Gharrok.
Good luck. Otherwise, no one will be about.
8) At the end of the northern end of the hall, you will find an ancient
portal. You can open it only with a gate key
(see Chapter 8). If Gharrok is free, the portal will be already
open.
9) Past the portal, you find yourselves in another corridor - if
Gharrok is not free, then an energy barrier
will block the passage and you have no choice but to go complete
Chapter 8 (remember that only the unliving and divinity can use a
seal key!!!). If Gharrok is free, then the barrier will be
already inactivated.
10) If Gharrok is free, then proceed further north to the gate
room. Just as you arrive, Gharrok will
have activated the bas-relief (with the seal key Xaria gave him -
see Chapter 8), now acting as a gate through which emerges ...
the avatar of Shades, Goddess of the Night,
Darkness, Shadows and Intrigue. With you having
already decimated Gharrok's cultists and Shades' priests, the
goddess will teleport away to Southgate - leaving you in
Gharrok's tender mercies. Have fun.
11) However unsettling this turn of event may be, you might
as well rummage through the rest of the temple if you feel like
it.
12) With the avatar of Shades now on the loose, better journey
back to the Western Way of Westlyn to regroup. While there, get
from Mel the reward for doing away with Omampteradrax. He will
also tell you that darkness has fallen over Southgate and that
the Tradelord, one of the Four
Lords of Southgate, wants to see you pronto!
Alas! It would seem indeed that the prophecy of
Zoniax just can't be prevented, especially now with Shades loose
upon the world! Without any other choice, you must keep at the
chase ... so, it's onward to Chapter 10!
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