THE REST OF DEAD OF NIGHT
As previously mentioned (see Foreword), the current spoilersheet provides only the necessary information for the completion of the main story-arc of DoN. However, there are numerous other opportunities for adventure and exploration in the scenario, as well as lost treasures that await to be found by foolhardy adventurers such as you!
1- Southgate:
You can get jobs as caravan escorts in the Main Trade Depot of Southgate, if you need a little action along with a nice little paycheck.
You can undertake special training in the Sword Halls on the campus of the College Halls, if you have lots of money to spare. The following are available: Missile dodging, Improved defense, Improved parrying, Improved sparring, Attack reflection and Improved discipline.
2- Sewers and Undersewers of Southgate:
Numerous places are inhabited/laired by water trolls, hags, annises, barrow trolls, etc..
The tomb of Valnus El'Naquar (a legendary paladin-hero ) can be fun and rewarding. Note that this also ties in somewhat with the main story-arc in the sense that if you visit him after speaking with the priestess of Mist and if you play your cards right, he may prove quite helpful by giving you interesting magic items.
The crypt of Marloch can be challenging and rewarding. This also ties in somewhat with the main story-arc because: a) you may run into an exploratory party sent by Death Mistress Lanshara Malebonia; and b) Marloch used to be a Magiarch (and lich) of Southgate devoted to Orcas. You can also get the job of slaying Marloch from Mel the Handler for an extra paycheck.
The lost temple of Sorcere is feisty.
3- The Greater Southgate area (W/E/N) and the Spine Pass:
Numerous holes in the ground, mountainside caves, woodland lairs or river beds are inhabited by animals such as bears, wolves, snakes, crocs, etc., or even by isolated humanoid clans such as harpies, dogres, gnaths, ogres, etc..
You can get jobs as caravan escorts in the Southern Trade Depot of Westlyn, if you need a little action along with a nice little paycheck.
Lord Shanders (of the Shanders Estates and Mining Company) of Westlyn is looking for a few brave adventurers to clean up a mine of his which has been invaded by hungry critters.
The crypt of the old Shaanite Monarchs can be fun and rewarding. Note, however, that the following SCs will refuse to pillage these burial chambers and will leave you if you proceed to do so: Strider, Galduur Ironshield, Agea Soulfire, Darian Lightshield and Relana Springbow. To be able to explore these crypts to your heart's content and avoid losing experience points later on should you run into these SCs again (who may be dead or lost forever), simply wait until the end of the story (Chapter 11) and try to get into a fight (in a tavern or in a random wilderness encounter). After the battle, drop them as SCs - not to worry, you'll be able to run into Strider, Galduur, Darian and Agea again in Southgate (if you walk about the city through the burrough gates and such), whereas Relana will have already left you by the time you have completed Chapter 6 and the medusa job (see Oaklarand below).
The crypt of the old Nelanthian Monarchs can also be fun to explore. Note however that the same caveats apply here as in the case of the Shaanite crypt (see above).
4- Wolvesden Woodlands (N/N-W/S-W/S):
Numerous holes in the ground, mountainside caves, woodland lairs or river beds are inhabited by animals such as bears, wolves, snakes, crocs, etc., or even by isolated humanoid clans such as forest giants, harpies, dogres, gnaths, etc..
You can get jobs as caravan escorts in the Woodsgrove Trade Depot, if you need a little action along with a nice little paycheck.
You can get jobs as caravan escorts in the Northern Trade Depot of Oaklarand, if you need a little action along with a nice little paycheck.
The medusa queen Ssarys and her nasty medusae are raiding and pillaging elven villages about Oaklarand. Queen Anethil Stareyes has dispatched Relana Springbow to recruit a brave band of adventurers to solve this problem, with the promise of a generous reward. For you greedy adventurers out there, you can also take the job of slaying Ssarys from Mel the Handler for extra money (in addition to what Queen Anethil gives you).
5- The Ridge Plateau:
Numerous holes in the ground, mountainside caves, woodland lairs or river beds are inhabited by animals such as bears, wolves, snakes, crocs, etc., or even by isolated humanoid clans such as forest giants, harpies, dogres, gnaths, orcs, goblins, etc..
Many of the ruins in Oblyron are occupied by fauna or isolated humanoid clans. If you pay attention, some of these even hide very interesting items ...
The large underground cave system which is accessed through the Prison Portal (guarded by the Twin Stone Guardians) is riddled with lairs of underearth dwellers such as megaloropers, cave lizards, trolls, dark ogres, barrow trolls, cave trolls, etc..
The lair of Omampteradrax may make you a
happy adventurer. You can also get the job of slaying the
blue dragon from Mel the Handler for an extra paycheck.
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