"Make no mistake about this. Although the fullness of our objectives was not met, because

of some meddlesome adventuring fools, I submit to you that the spirit of the first phase of our

Plan was nonetheless achieved. Indeed, our target area did suffer hardships as well as some

degree of instability. Hence, not only is it ripe for the second phase regardless, but I have already

made the necessary arrangements to enact this!"

-High Praetor Primus Ankh, Overlord

 

Some six full moons have come and gone since your adventuring band defeated a trio of Overlords which, as part of an Inner Council of Nine, were conspiring to weaken the Sword Lands in order to conquer them. But the Inner Council of Overlords aimed at much more than such a simple conquest; indeed, their aim was to turn the Sword Lands into a power base from which they would conquer all of the Realmz continent, and establish an empire ruled by psionic beings such as themselves.

So, it was quite understandable when everyone breathed a sigh of relief after you had defeated the trio of Overlords that operated in the Sword Lands. Indeed, from the simple peasant to the richest Merchant Lord, all rejoiced and sung praises to you and the fates, being all too happy at returning to their normal lives, such as they were.

But you, and your adventurer's instincts, knew better.

Aye, you remembered well the conversation with a fourth Overlord through one of their communications globes, after the final battle in the lost temple of Graaz'z, which promised the coming of all-out war in the Sword Lands. And you had found out as well that Anthraxus Storm, the Warlord of Sharranth and the last known ally of the Overlords, had assembled a mercenary army which stood poised to swarm from the Western Lands into the Heartlands and beyond. Yet no one would heed your warnings, not even the High Council of Tanirith. Thus, you had taken upon yourselves to watch Sharranth and it's army for any signs of dangerous activity.

So it came to pass that, a mere sevenday ago, you were sadly proven right: with deadly swiftness and efficiency, Sharranth's mercenary army invaded the Heartlands through the tradeway town of Aranys, rapidely overtaking the mining town of Sparklestone, and now already laying siege to the port city of Wailsrond. Battered, bloodied and tired after fighting and evading countless Sharranth warbands, you have finally made it back to the Eastern Lands, near Tanirith. Only one thing drives you and forces you to go on:

You must warn the Lord Paladine of Tanirith that there is now War in the Sword Lands!

Spear

War in the Sword Lands (WiSL for short) is an official Realmz scenario for 6 characters begining at an average 12th level (i.e. 72 levels party). This second installment of the Sword Lands Trilogy was released in August 2000. The main features of WiSL are the following:

Spear

If you wish to know more about War in the Sword Lands, use the following links:


These pages and their contents (except otherwise noted) are © Pierre H. Vachon (Psion) and may not be reproduced in any way or for any purpose without the express permission of the author.
The Sword Lands and Anarym are © Pierre H. Vachon.

Realmz and Divinity are © and ® products of Fantasoft LLC and Tim Phillips.

Last revised: October 15, 2005.

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