CHAPTER 15: BUT IN THE MEANTIME ... PLAGUE!
From the moment you begin WiSL, there will be a chance very other day that Tanirith will be visited by the plague, largely due to the affluence of refugees from the Heartlands and the poor hygiene conditions this creates. Once struck by the plague, the city will be closed down in quarantine: no one is to enter and no one is to leave. Likewise, all shops, buildings, et al. will be closed until further notice, while the temples will be swamped by scared and diseased folks seeking relief from the terrible disease. If you are in the middle of a Chapter (or have finished a Chapter) and need to get back to Tanirith, you have no choice but to complete this Chapter in order to continue with the story. To do so, take the following three points into consideration:
1) once having managed to
enter the city, go to Adv. Inc.: an important notice has been
nailed to the doors, telling of the need to find the Icon
of Dianchuur in order to save the city from the plague.
The notice also directs you to speak with the priest Robbard
in the sewers (see SL Guide and figure to the left).
2) go to the park and enter the sewers there; this places you near to Robbard's quarters. Robbard will give you a map that leads to the entrance of the lost temple of Dianchuur, along with a sewer key (even if you have one already). A sewer key is needed to unlock a gate (marked by an X in the figure on the left) that is blocking the way to the temple's entrance.
3) the moment you walk up to the temple's doors, guardian souls will appear to demand that you leave. Refuse and fight them; you are then free to enter the undertemple (unless you have demons, vampires, et al. in your party).
4) from where you arrive, head straight to x12y5 with search on (if you have Braggan Stoneheart with you, then there is no need to have search on). At this spot, you'll notice that the wall to your left at x11y5 is an illusion, revealing large doors. Through the doors you enter a chapel; once you enter, you will have to fight the chapel's guardians. Then walk to the altar at x4y5 with search on: upon reaching the altar, you'll have to fight more guardian souls; however, you will be able to make the altar slide as well as make the wall behind it move, thus opening the way to the chapel's hidden treasure room. Grab all the goodies, which include the Icon of Dianchuur. Then head back to the surface, in the park.
5) from the city park, go to the gates of Hightown. Upon showing the icon, the knights on watch will make an exception to the quarantine rules in place and let you pass. Then go see the Lord Paladine to give him the icon, and receive a nice reward for your troubles. The plague (and thus the quarantine) will thereafter be gone in about 5 to 20 days (in the meantime, you may simply wander around and about the lands for battles with monsters and the likes). Once the plague is eradicated and the quarantine is lifted, all will be back to normal in Tanirith.
There you have it! You have saved Tanirith from the plague, and thus may continue on the Chapter that you had already undertaken, or tackle Chapter 16 (most suggested) or the Chapter that was most suggested at the end of the Chapter you had completed prior to the outbreak of the plague!
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