"You may have solved the troubles in the Sword Lands;

And you may have survived their war ...

But can even you escape from the wrath of the Mind Lords?"

- Naryl Thezzat, Psi-knight of Keryndorh

 

If you are not blessed with the Gift, you are then nothing. Nothing that is, but fit only as a beast of burden: good enough just to perform the most menial, back-breaking of tasks, good enough to be nothing more than a lowly slave. It does not matter whether you are human, elf, orc, cathoon or even dogre: if you lack the Gift, you are therefore a mongrel barely deserving to live.

If you have enough will, you may attempt to fight against your Masters, your Superiors. If you are very lucky, you may even succeed and win your freedom, living the rest of your life as a fugitive, your lack of the Gift branding you to all as such like a cursed light surrounding you everywhere you run or hide, like a shining axe of fate hanging over you and ready to fall on your neck at any moment. Thus you are doomed to die sooner or later from hunger, disease ... or slow and painful execution, should the Masters find you and capture you.

From time to time, there are those so precious few who not only manage to free themselves, but somehow have enough wits and courage to organize into small pockets of rebellion. Some of these few, minuscule communities of fugitives are determined and organized enough to manage to even annoy the Masters, and rarely sometimes their Lords as well. But with the Gift within them, the Lords, Masters, and their legions of psi-warriors always prevail sooner or later, the fugitive-rebels caught or slaughtered as vivid, gory examples to all slaves who would even dare to think of trying to escape their fate.

Thus, such is the life for those like you who are not blessed with the Gift: to live as a slave ... or to die horribly. Or both.

Indeed, such is the life for the likes of you in the Neo Imperium of Lankharh, and so it has been ever since its rise to dominance over most of the Realmz and Anarym continents.

And such is the life for the likes of you as so decreed by the Mentarchs, the God-Emperors of the Neo Imperium, ever since their Second Rising of some six hundred and forty winters past.

So why is it that you keep having this strange, recurring dream about another life that you do not remember ever having lived, where things are -and should be- completely different?

Demon Bar

Wrath of the Mind Lords (WoML for short) is an official Realmz scenario for 6 characters begining at an average 18th level (i.e. 108 levels party). This third and last installment of the Sword Lands Trilogy was released in Ocotober 2002. The main features of WoML are the following:

Spear

If you wish to know more about Wrath of the Mind Lords, use the following links:


These pages and their contents (except otherwise noted) are © Pierre H. Vachon (Psion) and may not be reproduced in any way or for any purpose without the express permission of the author.
The Sword Lands and Anarym are © Pierre H. Vachon.

Realmz and Divinity are © and ® products of Fantasoft LLC and Tim Phillips.

Last revised: May 29, 2009.

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