The following are selected/edited excerpts from comments I've received from beta-testers of WoML (names witheld in order to protect the privacy of those who'se opinions are shown):

>"The complexity and puzzles of the earlier games are there, along with the tough battles."

>"I must say that the beginning is quite interesting and will allow for multiple replays! Very Good!"

>"Your writing is excellent and makes for one heck of a story."

>"*Very* well done! Seriously realistic stuff in there with regards to the slave camp."

>"I have to say that this scenario is magnificent!"

>"I think you have got a wonderful conclusion, with some more great stuff that we never would have thought could be done. Everything is very logical, and works - very - well as a story."

>"Your work on the Swords Lands stuff is top-notch."

>"Rich and challenging. Play is even and consistent. Lots to do, lots of gossip to buy."

>"I enjoyed poking about in ancient ruins, as always. ;) - That was a definite plus for me in WiSL - I had almost entirely too much fun in the Forgotten Valley, also."

>"I appreciate the complexity and the story line and the variety."

>"It's a great game!!!"

>"The scenario is of such high quality."

>"I *really* liked the whole premise of starting out as a slave without equipment and spells, etc. It was a humbling experience and also made me think back to starting from zero many years ago in City of Bywater."

>"This is a great scenario, thanks for all the hard work you have done."

>"WoML promises to top its siblings, which is no mean feat."

>"Astral Plane: seriously trippy was my first reaction, what with the whole black and white and proto-matter thing."

>"I must say that you do good work!"

>"Tough battles and lots of problem-solving required. Nice job!"

>"It was great fun. I thoroughly enjoyed the experience. I can't wait for the scenario's official release and all the accolades it will receive."

>"The Astral Plane is cool!"

>"WiSL felt bigger and more complex, but WoML has a certain intrigue and sense of mystery ('what's next?') that is deeply satisfying. And more fun."

>"It is a great scenario!"

>"Just want to say, 'got through 3 of your scenarios. Thanks for all the enjoyment your creativity has given me."

>"I've played the scenario to the end and, altogether, it is magnificent!!!"

>"I definitely had some fun!"

 

Back to WoML

 

(Disclaimer: these opinions are solely those of the persons who have expressed them to me and do not reflect in any way my own opinions, especially where other Realmz scenarios and/or 3rd-party scenarios are concerned!)


These pages and their contents (except otherwise noted) are © Pierre H. Vachon (Psion) and may not be reproduced in any way or for any purpose without the express permission of the author.
The Sword Lands and Anarym are © Pierre H. Vachon.

Realmz and Divinity are © and ® products of Fantasoft LLC and Tim Phillips.